This page is a list of links to various actionscript experiments I have done. I focus on actionscript 3 and the code that appears here simply represents the latest things I've been working on. These are in chronological order with the latest appearing at the top.
My current off-hours play project involves automatic generation of music that hopefully doesn't sound like it was created by a computer, 2 more games, and then revamping my periodic table, but that last one is a slightly larger item that will take longer to complete, I may distract myself with other coding before it is complete.
I'm Brian, you can email me at touchspin.
Calculating the Difference Between Angles (2011/06/03)
A demo to prevent wheel-reinvention when dealing with differences in angles.
Radio Button Demo (2010/12/12)
A tool to auto create Actionscript 3 code for dynamic creation of radio buttons.
Font Tool for Designers (2010/06/18)
A design tool for choosing the right font, especially when you need to compare the specific look of a given letter in several fonts.
Perfect Pop Up Panels (2010/06/11)
A class that allows relatively straightforward use of pop up panels that work perfectly, at least according to me.
Affine Transforms (2009/10/30)
A tool that lets you move sliders to see in real-time exactly the effect of the parameters of the affine transformation and then automatically generates the Actionscript 3 code to let you apply it to your movieclip.
Breakout Game (2009/09/11)
A game so old and common that it needs no introduction, now new and improved with Actionscript 3.
Blox Game (2009/09/08)
A physics simulation puzzle, involving getting balls from a source to a target, while affected by electricity, magnetism, gravity, teleporters, and sometimes a tyrranasaurus rex.
The painfully long account of my attempt to program perfectly elastic collisions, with the resulting Actionscript 3 code. Based on a semi-real story.
Cat vs. Mice (2009/04/06)
A whack-a-mole style game involving a cat and mice (which my 5 year old mistook for broccoli).
Animation Engine, Ha! (2009/03/23)
My laughable attempt at creating an animation engine in Actionscript 3, effectively attempting to re-write Flash in Flash.
A screen-saver like computer display for use by any Quiznos with the phone number 425.745.7718.
Golgi Volvox (2009/02/05)
An attempt to make a hollywood-worthy simulation of golgi volvox (or at least something under the microscope) and to consume every last cpu-cycle available on my computer.
Gradient Toolkit (2009/02/03)
A very useful tool for creating gradients, by twiddling sliders and radio-buttons, etc., that then provides the Actionscript 3 code to reproduce in your own program.
Planet Orbits (2009/01/30)
An attempt to create a system of heavenly objects orbiting one another with the precision of the Bohr's model of an atom.
The final result of my life's ambition of properly programming a dynamic kaledescope.